by The Legend » Mar 26, '18, 8:58 am
Something else I'd also note, the number of matches and trying to get everyone on the card isn't as big of a deal when it comes to adding length to the show as another factor. I broke down all the Mania's, looking at them in three categories, 11 Manias a piece: Old school, Attitude Era, and Modern if you will and here's what I found.
When it comes to getting more talent and having more matches on the main Mania card, modern WrestleManias are actually the worst:
Old School Manias average 12 matches on the main card and had about 1.5 hours of wrestling on the show. WM 12-22 averaged 10 matches on the main card with about 2 hours of wrestling. Modern Manias also had about 2 hours of wrestling on the main card, but only 8 matches. Taking Mania 30-33 alone, they have averaged more than 2 hours of wrestling with 8 matches the average on the card.
So what's the difference, truthfully the difference is creative booking and properly stacking a show that rises and falls and entertains in different ways with varied pacing. Early Manias, you knew which matches were most important and which ones stood out the most. Of 12 matches averaged on an early Mania card, only about 3 of them would go over 10 minutes and matches averaged 8 minutes in length, only four of the first 11 Manias had a match that last 20 minutes.
In the middle of Mania history those numbers expanded, half of the matches on Mania cards from 12-22 went over 10 minutes and average match length was 12 minutes. More than one match per card went for longer than 20 minutes.
The past 11 Manias, 6 out of 8 matches go for at least 10 minutes, 2 matches per show go over 20 minutes and matches average 14 minutes in length. Of the past 4, Manias again 6 out of 8 go over 10 minutes and two matches over 20 minutes on average. Average match length is 15 minutes in length.
The problem isn't so much how many matches or how much talent gets used, frankly since buying WCW, WWE has consistently had about 85-95 workers at any time (how many are healthy changes from year to year). The problem is without much creative direction they just tell everyone to go out and showcase all their stuff for 15 minutes. WM 31 was particularly bad with 7 matches on the card and 6 of them last between 12 and 18 minutes.
There's two major problems with this strategy, the first is when everyone does this nothing stands out as special. Everyone is capable of putting on a decent to really good match and that's what we get a bunch of above average matches that blend one into another and the show flatlines because there's no rise or fall. The second problem is that every match averaging 3 minutes longer than they did in the Attitude Era (and growing), adds more than a half hour when you have 10 matches on a card. It's become a WCSF/PCW situation where if you don't rein in anyone the show becomes unbearably long and hard to get through.
Everyone should get a chance to show what they can do and get a chance to put on good matches every once in a while, but not the same show. Know what matches are most important, know which stories are ending and put focus there. For the rest of the show, well placed DQ's, brawls or interferences a few minutes into a match that you back up with good storytelling and why it's happening do a lot of good for a show and can be entertaining in a different way than everyone trying to put on a classic.
Credit to Tim/Everlong for this awesome sig